WEB APPLICATION VIDEO ECOSYSTEM PROJECT
WEB APPLICATION VIDEO ECOSYSTEM PROJECT
Slides from the CES 2017 presentation, "Interoperability Quest: OTT Video, WebApps and CE" are available here.
The WAVE Project definition of scope is now available.
Technical Working Group Task Forces are up and running. Join now!
- Content Specification Task Force
This group will identify requirements on content streams, centering their work around the MPEG CMAF proposal and work-in-progress. Existing CTA standards participants can join this group at WAVE Content Specification Task Force; others should contact standards@CTA.tech.
- HTML5 API Task Force
This group will identify requirements for the HTML5 app environment on the device side. Existing CTA standards participants can join this group at WAVE HTML5 API Task Force; others should contact standards@CTA.tech.
- Device Playback Capabilities Task Force
This group will identify requirements for hardware capabilities to support the APIs. Existing CTA standards participants can join this group at Device Playback Capabilities Task Force; others should contact standards@CTA.tech.
- Test & Compliance Task Force
This group will identify or develop tools for compliance and test. Existing CTA standards participants can join this group at WAVE Test & Compliance Task Force; others should contact standards@CTA.tech.
About the WAVE Project for Internet Video Interoperability
The WAVE (Web Application Video Ecosystem) Project will narrow the focus on important elements of commercial HTML5 Internet video and web applications, and develop interoperability tools for global compatibility.
|Adobe Systems, Inc||Eurofins Digital Testing||Sharp Electronics Corporation|
|Akamai||Fraunhofer||Society of Cable Telecommunications Engineers|
|Amazon.com||Google Inc.||Solekai Systems|
|Apple||Home Box Office (HBO)||Sony Electronics Inc.|
|AT&T Inc||Intel Corporation||SpireSpark International|
|BBC Research & Development||LG Electronics||Streamroot|
|BitRouter||Microsoft Corporation||TBT, Inc.|
|Cable Television Labs||Motion Picture Association of America||TP Vision Holding B.V.|
|castLabs||Motion Picture Laboratories, Inc.||UStudio|
|Comcast Cable||Nagravision||Verance Corporation|
|Consumer Technology Association||National Association of Broadcasters||Verimatrix|
|Cox Communications, Inc.||Netflix, Inc.||Verizon|
|Discovery Communications, LLC||Opera Software||Viacom|
|Disney/ABC/ESPN||P Thomsen Consulting||Vizio|
|Dolby Laboratories Inc.||Qualcomm Incorporated||WJR Consulting|
|DTS, Inc.||RK Entertainment Technology Consulting LLC||World Wide Web Consortium|
* Company names in bold are members of the WAVE Project Steering Committee
The WAVE Project is hosted by the Consumer Technology Association (CTA)™, the preeminent trade association promoting industry growth and leading the consumer technology industry in policy, events and fostering business and strategic relationships, and owner and producer of CES.
The WAVE Project is a global effort by leading companies – in streaming video content, infrastructure, technology and consumer devices— to improve the handling of Internet-delivered commercial video on consumer electronics devices and reduce the difficulty faced by content creators in distributing video to CE devices. The WAVE Steering Committee includes key players end-to-end for a complete ecosystem. At the core of this effort is HTML5 and the evolution of video on the consumer device.
What will the WAVE Project do? And who can participate?
The WAVE Project will reference specifications in “profiles”, standards that identify the necessary elements from the various industry groups responsible for the different elements of the end-to-end video equation. Generally, the WAVE Project will not create new protocols or other standards, but will reference accepted industry standards where possible. HTML5, MSE/EME, DASH, HLS and other technologies are all part of this picture.
The WAVE Project will then develop interoperability tools for industry, to ensure solid compatibility for devices and reduced complexity and uncertainty for content companies.
Any company with a material interest in over-the-top video can participate, regardless of headquarters location. The WAVE Project is global in both reach and participation. (Note, to allow for free and open discussion in meetings, members of the press are not allowed to participate in the WAVE Project.)
To join, email standards@CTA.tech.
What about 4K Ultra HD?
A complete, normative streaming player environment specification and interoperability tests are essential for quickly deploying Internet-delivered 4K UltraHD content in quantity, and to enable the broadest deployment of Full HD services.
For more information
To get involved: Anyone with a material interest in the streaming video ecosystem, other than members of the press, can get involved in the technical and marketing groups comprising the WAVE Project. Contact standards@CTA.tech for more information.
The WAVE Project was formally announced (as The GIVE Project) on 22 December 2015. Find the press release here.